![]() These attacks are distinct and even have their own names. Each boss is structured and segmented in a way that each attack is identifiable as a spellcard. You can use these systems as part of your strategy. For example, in Touhou 8, there is a meter that balances between Human and Youkai (Ghost), and you get special bonuses depending on which side of the meter you're on. Each game has complex systems used for scoring, item occurances, and other things. ![]() There are four difficulties ranging from Easy to Lunatic, so you can pick the one that suits your playing skill. Trying to weave through all the bullets is very thrilling indeed. The sheer difficulty of the enemy patterns is one of the most attractive aspects of the game. To clear the stages, you much have good dexterity, strategy, and persistence, as the bullets come out in large numbers and complex patterns. Like other games in its style, it places more emphasis on dodging hundreds of bullets rather than just shooting things. What is it? Touhou is a series of bullet hell shooters for the PC.
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